Hey guys! earlier this year i had the pleasure of writing an article for Marmoset on the development of Fate, i went trhough all of the aspects of the production on it, but my main focus on this breakdown was the look dev and lighting, how to evoke appeal and enhance the shapes of your stylized model , though light and mood, i am just posting some screenshots of the article here, but the entire thing is much bigger.
Here is the link for the full article: https://marmoset.co/posts/presenting-a-stylized-character-in-toolbag/